MobileIN.com Perspective
Marketing Myth #2
By Bob Emmerson, Contributing Editor
b.emmerson@electric-words.org www.electric-words.org
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Marketing Myth #1 outlined the way third-party P2P traffic steals upload bandwidth from home networks. The more bandwidth you have the bigger the steal. It's one of the Elephants in the room that service providers are ignoring. This article will show how precious bandwidth can be protected from a freeloading technology. StreamEngine is a leading edge
QoA software/hardware mechanism that comes from Ubicom (www.ubicom.com). It detects and classifies media applications
automatically and, as visualized, it gives them the relevant priority: high for
real-time media and low for the rest.
Real-time traffic gets the highest priority. VoIP gets
precedence, followed by Gaming and Video.
Gaming only involves short commands and unless they are delivered in
real time the end user experience is so low that the value of the game is
destroyed. P2P traffic gets the lowest priority.
The hardware is a leading-edge processor that employs deterministic multithreaded software. Each thread in the Ubicom platform runs an event loop for processing events. Events are sorted so that latency sensitive events are processed by one set of threads, while events that are less sensitive to latency are processed by another set.
Addressing the P2P issue
StreamEngine analyzes the Internet connection to determine the available bandwidth and then shapes network traffic to avoid creating bottlenecks. The mechanism cannot block third-party P2P downloads, but it can give this freeloading application the lowest priority and thereby minimize its impact. Moreover StreamEngine can handle over 30,000 P2P connections and still preserve the quality of voice calls. The Ubicom Web site (http://streamengine.ubicom.com) has flash demos that illustrate how StreamEngine handles Online Gaming, VoIP, Streaming Video and File Sharing. In addition there is a very informative demo on Understanding Lag. Check it out. Marketing Myth #3 will look at the most important quality parameter: QoE. E is the end-user Experience and end users are the people who pay for the services. The views and opinions expressed in this article do not necessarily represent the views of MobileIN.com.
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